My name is Gilbert Arcand, I’m a young man born in the region Abitibi-Témiscamingue of Québec, Canada. I now live in Montreal, I work for
and I also teach the Unreal engine at the
Université du Québec en Abitibi-Témiscamingue
. I’m a self-taught computer artist and technician, I completed a Computer Science College Diploma as well as a Multimedia Creation Bachelor Degree in 2005. The first project I worked on at Ubisoft is
, my role on the project was modeller and shader artist specialized on breakable objects, so I self proclaimed myself “Breakable Guy”. I also gave a huge hand at debugging the 360 and PS3 version of the game. I also worked on Rainbow Six Vegas 2 and I'm now part of the next
Prince of Persia
developement team. My career goal is to eventually become a Technical Director.
This website is online since 1999 and I always do my best to keep it updated.
Thanks for watching!