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Gilbert "Alcor" Arcand
WebSite:
Character Factory
E-mail:
alcor@planetunreal.com
Stats:
- BirthPlace : Rouyn-Noranda, Québec
- Age: 24
- Scholarship:
- Computer Science College
- Multimedia Bachelor Degree
- Self-taught 2D/3D graphics
- Skills:
- Speed
- Modelling
- Mapping
- Texturing
- Animation
- Coding
- Unreal Guru
- Digital Photography
- Favorite Softwares:
- 3dsMax 3 4 5 6
- Photoshop 6
- UnrealED
- Notepad
- Hated Softwares:
- Games:
- DOOM
- Quake2
- UnrealTournament
- StreetFighter
- ResidentEvil
- Music:
- Symphony X
- Dream Theater
- Ayreon
- StarOne
- AfterForever
- Nirvana
- PlanetX
- Movies:
- Evangelion
- Matrix
- Terminator
- Alien
- StarWars
- Lord of the Rings
- Trigun
- Indiana Jones
- Back to the Future
- Reading:
- Zecharia Sitchin
- Graham Hancock
- Urantia
- Likes:
- Helping girls solving computer problems
- Dislikes:
- Helping guys solving computer problems
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Gilbert Arcand, freelance amateur modeler which has gone
through about 10 modeling contracts via the Internet over
the past 5 years. Great lover and collector of Neon Genesis
Evangelion since the year 2000, possesses among other things
the entire Evangelion series in DVD, plastic models and a few rare Eva books.
He is the team leader, main programmer and Unreal Guru.
It’s him who is responsible to coordinate the team and get
together all of the material created by the other team members
and then integrate it all into the Unreal Engine. Gilbert is
the main character modeler and animator because of his 5-year
experience in the domain. He will also train and help the other
team members to solve the various technical problems that could
occur during the game development.
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Contribution into Evarena
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- Project Instigator
- Created the Evarena logos
- Coded every new game classes (over 450 yet)
- Modelized, Mapped, Textured, Skinned and Imported every Eva models
- Animated half of the characters animations
- Modelized, Mapped, Textured, Skinned and Animated the MachineGun and SniperRifle
- Modelized and Mapped the Sniper bullet pickup item (small 10-wheels)
- Optimized, Mapped, Skinned and Imported the other weapons created by the team members
- Textured the RocketLauncher and Lance
- Modelized, Mapped and Textured the Rocket and Bullet projectiles
- Created the HTML for the 3 sites Evarena, French and Lan
- Created 7 building kits for Tokyo3
- Created most decoration elements and textures for Tokyo3
- Created the « SkyBoxes », the sky textures
- Created most gameplay item models
- Created the aircraft carrier for South-Pole
- Created the pickup bases 3-sided, arrow like and circular
- Mapped and textures all pickup bases
- Created the Tokyo3-Day map
- Created the Tokyo3-Night map
- Created the Pacific map
- Created the South-Pole map
- Created the sky dome and ceiling buildings for Moe's GeoFront map
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